Friday, January 7, 2011

Upcoming Class Tweaks (WoW)

We're already in store for some class tweaks in WoW. If you check the 4.0.6. PTR notes you can see all the listed changes. And Ghost Crawler has a few thoughts to add to the class changes, here. He also mentions- Just because your class or pet problem isn’t mentioned below doesn’t mean we won’t address it. 

{TL;DR: They are working on tweaking things and it won't be overnight. They are happy with overall damage. Healing in PvE is working out pretty much as intended. If you want to zerg the content, stick to normal dungeons. Tank balance overall seems good at this point in time. They are keeping an eye on PvP.. muttering about burst having it's place and time. They want you to work for your PvP gear- to make sure the epic PvP gear isn’t too easy for just anyone to obtain. Work Harder Scrubs?  Mastery is a new stat for us, and there are a few specs that don’t value it enough. Nooo way! Seriously, I agree. Arms Warrior burst damage might still be too high in PvP- We also might nerf Warrior stuns. Watch out Warriors! We are probably going to remove Drain Mana from warlocks. We want to make sure Unholy DKs prefer two-handed weapons. We think we overnerfed Every Man for Himself.}

Hunter's are getting a bit of a boost with MM and a slight boost with BM. MM did need a bit of a boost but it's more so reliant on a proc. The BM changes are reliant on the pet, is this a good change? It's sort of debatable. On certain fights this can be annoying, when the pet can't get to the mob or switching targets. Warcraft Hunters Union has a lot of good information and insight about the changes. If your a Hunter bookmark that site, it's so full of helpful info!

I also saw that Ret Paladins are getting a little tweak which is nice. Crusader Strike weapon damage percent has been increased to 135%, up from 115%. While mine isn't 85 I think the class needs a little more tweaking, I suppose we'll have to see all the changes incorporated. I don't yet have all my skills but it does feel a lot like waiting on CDs. Divine Storm and Crusader Strike share a CD now which boggles me. I don't like this change. It's one or the other. And the dps from DS seems a bit sub-par when compared to other skills. But the upcoming changes might help it feel a bit different, useful.

As far as Ret mastery goes here's the word on it: For example, the Retribution mastery, Hand of Light, is fun, but it doesn’t contribute enough damage. To make it contribute enough damage, the proc would need a very high chance, which then can cause paladins to devalue other sources of Holy Power. Instead, we are redesigning Retribution mastery to add a percentage of the damage of Templar’s Verdict, Crusader Strike, and Divine Storm as Holy damage (which also plays better with Inquisition). Because Hand of Light is fun, however, we are going to change Divine Purpose as a chance to proc Hand of Light instead of a chance for extra Holy Power (which will also remove a little of the randomness from the rotation).

I have played a Paladin over the course of every expansion, it was my first 60 back in Vanilla. The class has come a LONG way. The dps is no longer a joke and we actually have range (no more Linken's Boomerang) attacks. I was just thinking the other day of all the changes the class has had. It's so far from what it started out as but I like it a lot. It's one of my favorite classes, it always has been. It's one of the dps/healer classes I enjoy the most.

There are plenty of other class changes but those were the ones I was interested in mostly lately. My Druid is on hold but they also received changes. I'll have to take a better look at those changes as I just glanced over them.

Have a great weekend!



  1. I am using a Ret Paladin for leveling and I agree the cool downs need some work. If your are lucky and some of the procs go off from fight to fight it's not too bad, but I am often using an AOE for single mobs just because I am waiting on a cool down for crusader or judgement. Kind of annoying and my 1 key is getting upset from me just beating on it waiting for crusader to light up again! :o)

  2. I am too having to use Exorcism between cool downs. Where I previously used Divine Storm. Sort of annoying and redundant.

    It's not as bad as it use to be, at least. We hardly had anything besides seals to unleash hehe.




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